Environment Art Cheat-Sheets
Here are some cheat-sheets I created whilst studying Christopher Totten’s “An Architectural Approach to Level Design”, as well as other media aimed at how level design fits into environment art.
- Basic Gamespaces – Chapter 3.
- Teaching through Visual Communication – Chapter 4.
- Reward Spaces – Chapter 6.
- Holistic Level Design – Based on Steve Lee’s GDC Presentation
- The Principles of Interior Design – Based on Dan Cox’s GDC Presentation